![]() ![]() Towa and Mira are back, recruiting antagonists such as Janemba and Lord Slug, to go about altering time in the vast universe. The plot behind Dragon Ball Xenoverse 2 is essentially the same as before. You still can’t become a Saiyan God, or the Blue version past that, but that leaves something for future releases. ![]() ![]() For example, a Saiyan character can now go Super Saiyan 3 if their Ki is high enough, Freizas can turn Golden, and Buus can transform into Kid Buu. Overall, not a whole lot has changed with these five races, although there have been some overdue enhancements. Considering these are pretty much the only significant being in the Dragon Ball universe, you can’t really fault Dimps for not adding to the pool, although it would have been interesting if there was the option to create your own race from scratch. You can once again pick a race of Majin, Saiyan, Earthling, Namekian or Freiza, each with their own unique perks. ![]() Here, players will get to create their new hero of time as the silent protagonist from the first game is off doing his or her own thing – although occasionally popping up in the story. Xenoverse 2 brings players to a brand new hub area called Canton City, a location that’s heavily varied with iconic Dragon Ball sites. That didn’t stop Bandai or Dimps from continuing forth with the subseries as they have created a sequel, and much like its predecessor, Xenoverse 2 contains everything we’ve come to expect, to the point you begin to ponder whether or not you’re playing the exact same game as before. Even with cooperative play, it was far from the most ideal Dragon Ball experience. Unfortunately, there was a lot dragging Xenoverse down, from repetitive mission structures to random difficulty spikes. Who didn’t want to create their very own Dragon Ball character and establish them within the long-running ethos? It was the perfect concept that catered to the broad fanbase, putting a spin on replaying the same scenarios we’ve seen for the past twenty years. While they maintained the three-dimensional fighting game mechanics that have been a staple of the series, they were meshed with RPG elements and character creation. Over a year and a half ago, Bandai Namco tried something a little different with the Dragon Ball license. ![]()
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